I’ve started noticing this set of cheap photoshop tricks showing up on everyone’s 3d renderings. Here’s an example! I put a bunch of grey cylinders together and rendered them out with the default camera (and a sky light) and the result is kindof flat and boring.
But then you can take it into Photoshop and add [...]
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Tags: 3D·cheese·chromatic abberation·Photoshop
Meet Adam, my generic human. Modelled him during my downtime at home while I had no internet access. He’s a generic female with the touch of a few buttons, and the whole point of him is to serve as the clay that will allow me to build a whole fleet of digital people.
I can’t beleive [...]
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Tags: 3D
Tada! One of my new models.
Okay, so it’s hardly original. But you have to give me a chance to explain.
See, lately (you can tell by my frequent rantings on the subject) I’ve been on this “alright, it’s time to move to the next level of CG stuff” kick, and before I can do that, I [...]
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Tags: 3D·Enterprise
So, I wanted to make something that would -really- knock people out on my demo reel, something that really brought that kind of classic “Pizzaz” that so exemplified the works of pioneering spirits in the early 80s computer graphics scene.
This highly reflective chrome sphere, representing man’s ever-lasting search for meaning without rather than within, floats [...]
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Tags: 3D·chrome sphere