I was invited to join a dream team of game industry veterans for this year’s Global Game Jam event in Ottawa. The idea is you have 48 hours to create a video game based on a secret theme revealed Friday night. The theme this year was “Ritual”.
Sunday afternoon (after many cups of coffee) my team demoed our final product – “Fire Whisperers”. You play one of (up to) four fire worshippers, co-operatively trying to appease the fire gods by dancing around the fire at night. But shadowy monsters are out to get you, so during the day you rush to harvest rocks and trees to build defensive walls and burning effigies. The end result is pretty fun and manic – there’s a DDR-style button-mashing mini-game to keep the fire burning, and we tuned it so there’s enough monsters to tempt one of the team members to jump into the fire as a sacrifice. 🙂
Not bad for 2 days!